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0 Notes from Berlin Biennale 2014 Opening

“You need sense, not names!” – grumpy graaar-man. I went to the opening of Berlin Biennale 2014, at the Dahlem Museums. Lots of well dressed museum people, and a well dressed museum. It’s actually a contemporary art exhibition inside a historical cultural museum, kind of an exhibition-on-top-of-an-exhibition. New works are displayed…

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0 Notes from What If Your Smartphone Is On

Attended the opening of What If Your Smartphone Is On, part performance and part exhbition by Stefan Mildenberger. There was a realtime performance by the artist, using a projection of realtime deliberately glitched-up-scanning of a phone screen, and layering samples of academic media talks on top of a soundscape. The gallery isn’t…

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0 Work In Progress: The Bow Corpse (2015)

I’m working on a comission for Norwegian contemporary ensemble BIT20. The working title is “The Bow Corpse”, with premiere at Nattjazz, Bergen, June 2015. I’m currently intrigued with big data and privacy. In wetware, swarms and individuals. Conceptually I am using swarms and flocks to recreate zombie clones of musicians. I…

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0 Report from Lisbon, March 2014

A one minute music and video report from work with Gui Garrido in Lisbon, march 2014. We’re working on a project for 2015, with the theme of realtime music videos. Recreating the ever-changing Youtubian music video experience, but live on a stage, with ourselves as the performing band and the Youtube video-makers at the…

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0 Work In Progress: Portal (2014)

Portal is a contemporary dance performance, by Nuria and GMM, premiering at Oktoberdans, Bergen autumn 2014. Development started in Montemor-O-Novo, Portugal 2013, continued in Graner, Barcelona. We will continue working in Portugal and Norway towards premiere in October. In science fiction a portal is a gateway to another world of…

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0 Notes from n_polytype

Notes from the n_polytype installation at Stadtbad Wedding, part of Transmediale and CTM 2014. n_polytype is a light, sound, and architectural environment installation in an abandoned swimming hall complex, using smoke, lighting, lasers, sound, and sensory and artificial intelligence software technologies. It’s based on the works of composer Iannis Xenakis. I found the…